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NPC Generator

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Advanced [show]


Shane Blyth, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has the majority of his body covered in plate. His brown hair is kept up in a ponytail inside a Stetson hat. He has amber eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: He is a Deep Scion in disguise. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Shane Blyth, Male Human Barbarian 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Ralf Watson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is auburn and curly. His brown eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Ralf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Family. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Ralf Watson, Male Human Warlock 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 17 (+3)16 (+3)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10000 cp.


Social Check DCs


Anselm Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Mortician business at a young age. He has had some formal music training, and achieved minor success. He inherited the family business which he has now maintained for 11 years.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Ideals: Optimist, Artistic. Flaws: Shy, Fearful. Bonds: Job. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Anselm Shipley, Male Human Adept 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp.


Social Check DCs


Gunter Presley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears professional attire. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gunter was born in the west. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Bonds: Attractive, Slave, Nature. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Gunter Presley, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Architect does. His chestnut hair is unkempt and raggedy. His hazel unseeing eyes seem to look past you.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Banker, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has achieved small success as a Architect.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Architect

Voice: Irish accent

Attributes [hide]

John Merton, Male Human Cleric 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs

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