Roger Allerton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Navigator uniform. His golden hair is greasy and uncared for. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born at the edge of vast plains. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Navigator.
Motivation: Sabotage a competitor; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Nature, In love. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Goblin, Halfling, Terran
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 gp. Violet garnet (500 gp).
Gunter Thorpe, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern man is wearing the road beaten gear of a warrior. His auburn hair is unkempt and raggedy. His amber eyes dart from person to person.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Selfish. Bonds: Poor. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Patrick Huxley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear tan pants and tee shirts. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. After coming to the age of reason, Patrick took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and an old rival family wants him found
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Carpenter
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: Moss agate (14 gp). Brown-green garnet (120 gp).
Shane Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. He wears his hair in dreadlocks. His gray eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal dancing training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Gomory Staurheim, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his quarterstaff ready. He keeps his white hair in a flapper bob. His eyes are gray and catlike.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Gomory was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Wants to open a new tavern; and revenge
Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Immigrant, Job. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!