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NPC Generator

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Advanced [show]


Gerald Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a slight overbite and is overall scrawny. His auburn hair is knotted and matted. His eyes are brown and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Unemployed for hire.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a unemployed and was forced into it by his family

Ideals: Joker, Gifted. Bonds: Rich, Job, Family. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Gerald Chester, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Athletics +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. Black opal (800 gp). Deep blue spinel (300 gp).


Social Check DCs


Lance Middleton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. He has a dull look in his violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Gifted from a young age, Lance studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted druidic powers by his dying sister.

Motivation: He wants revenge against drow; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Attractive, Enemies. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Lance Middleton, Male Human Ranger 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Golden pearl (140 gp). Malachite (12 gp). Chalcedony (40 gp).


Social Check DCs


Kyle Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He is frequently practicing swordplay.

History: He comes from a rich western family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Military, Rich, Family, Adventurer. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Kyle Rayden, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 47000 sp. 1 Chain shirt. 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Gomory Appleton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, green cloak. His auburn hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: A powerful slaver made him what he is. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Guardian, Mentor. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Gomory Appleton, Male Human Warlock 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)7 (-2) 18 (+4)9 (-1)
Skills History +0, Sleight of Hand +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Norman Astley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely black suit with white socks and a vest with buckled shoes. He has moderate length red hair. His blue eyes peer out from beneath his wide-brimmed black hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Norman's homeland. Norman decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Fighting. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Astley, Male Human Aristocrat 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 9 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)10 (+0) 5 (-3)12 (+1)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. Peridot (50 gp). Rhodochrosite (11 gp).


Social Check DCs

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