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Advanced [show]


Everard Riley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in an above average manner. He has wavy silver hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He would rather hide behind his crafts than deal with other people.

History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Everard Riley, Male Human Wizard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trym Atterton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is chestnut and curly. His amber eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was always a brilliant, if unscrupulous mind. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Optimist, Logical. Flaws: Disease, Insane. Bonds: Adventurer. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Trym Atterton, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 36000 sp. Golden yellow topaz (400 gp). Silver pearl (70 gp). 1 Breastplate. 1 Chain shirt.


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is styled in orderly dreadlocks. His amber eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the south. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gerard was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has worked as a Beggar like his father before him.

Motivation: He wants revenge against brigands; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Pacifist, Professionalism, Athletic. Bonds: Job, Enemies. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Gerard Marley, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)16 (+3) 13 (+1)18 (+4)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2000 cp. 1 Chain shirt. 1 Masterwork Light wooden shield.


Social Check DCs


Alex Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His black hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Slave, Adventurer. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Alex Blythe, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).


Social Check DCs


Geoffrey Sharps, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear grey pants and tee shirts, he is not a threatening figure. His hair is long and silver with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To pay off his debts; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, Slave, Family, Debt. Occupation: Scribe

Voice: Italian accent

Attributes [hide]

Geoffrey Sharps, Male Human Cleric 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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