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NPC Generator

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Advanced [show]


Clerebold Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey tunic with tan highlights, and long brown pants that bunch up around his shoes. His brown hair and beard is wavy and long. His amber eyes peer out from beneath his small grey hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Justice, Logical. Flaws: Ugly, Greedy. Bonds: Nature, Job. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Clerebold Wilberforce, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 13000 sp.


Social Check DCs


Arnold Sydney, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His brown hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Immigrant, Family. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Arnold Sydney, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Half-Plate.


Social Check DCs


Ernest Rayden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is short and brown. He has a dull look in his amber eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.

History: He was raised in a mountains tribe. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he feels threatened by others

Flaws: Shy, Fearful, Ugly, Impulsive. Bonds: Nature. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Rayden, Male Human Adept 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 11 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 6 (-2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Lindsey, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Server. His skin is fair and his fingers are delicate and long. He has styled his white hair well, parting it to the right. His green eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He has had some formal painting training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Clerebold Lindsey, Male Human Paladin 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 8 (-1)8 (-1)
Skills Athletics +4, History +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Guy Bradford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. His silver hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a brothel owner, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Extrovert. Flaws: Secretive, Fearful. Bonds: Poor, Family, Mentor. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Guy Bradford, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp.


Social Check DCs

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