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Advanced [show]


Frederick Abram, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man dresses well, typically a more casual-formal manner. With a patchy white beard and wild white hair. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Religious, Family. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Frederick Abram, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 44000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Burton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He keeps his golden hair in a flapper bob. He is baby faced.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the east. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Poor, Adventurer, Immigrant. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Simon Burton, Male Human Sorcerer 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 8 (-1)17 (+3)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Bloodstone (40 gp). Brown-green garnet (80 gp). Jade (80 gp).


Social Check DCs


Bertram Rutland, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his blonde hair down. His half smiles and green eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the south

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Rutland, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Geoffrey Appleton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. His silver hair is kept up in a ponytail inside a small hat. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: Geoffrey was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Logical, Persistence. Flaws: Ugly, Antagonistic. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Geoffrey Appleton, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. Freshwater pearl (14 gp).


Social Check DCs


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long chestnut hair is drawn into a two foot long braid. He has several tiny opal earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Roger reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying sister.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Greedy. Bonds: Rich, Military, Job. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Roger Mitchell, Male Human Paladin 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10 pp.


Social Check DCs

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