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NPC Generator

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Advanced [show]


Dean Stanford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. He has a red handlebar mustache and slicked back red hair. His eyes are amber and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Dean studied abroad. His parents enrolled him in a Warlock school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Dean Stanford, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Nicholas Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His brown hair is lengthy. His blue eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the west. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: Human compassion.

Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Has a crush, Nature. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Nicholas Thorpe, Male Human Cleric 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 18 (+4)9 (-1)
Skills Intimidation +2, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 700 gp. Violet garnet (200 gp). Sardonyx (30 gp).


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears brown cloth garments or leather armor. His head has been shaved. His brown unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Gerald has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down; and wants to work out more often

Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly, Disease. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Gerald Gentry, Male Human Adept 10
Medium (6'1") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)9 (-1) 9 (-1)7 (-2)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp.


Social Check DCs


Trym Milton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His black hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Trym studied abroad. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted. Flaws: Impulsive. Bonds: Guardian, Job, Adventurer. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Trym Milton, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered green stockings. He carries a battered greatsword and tarnished bastard sword as well. He has dyed his greying black hair a little too much giving a sharp black color. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Trym took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Bonds: Attractive. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Trym Astley, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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