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Advanced [show]


Gunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long silver beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Gunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Adventurer, Attractive. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Huckabee, Male Human Druid 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)8 (-1) 8 (-1)8 (-1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Black pearl (600 gp). Onyx (50 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Lewis Carlisle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His auburn hair is cut short. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Lewis Carlisle, Male Human Commoner 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp. Tiger eye turquoise (11 gp). Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Norman Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. He has styled his chestnut hair well, parting it to the left. His eyes are hazel and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting, Athletic. Flaws: Ugly, Emotional, Racist. Occupation: Armorer

Voice: Sore throat, cough

Attributes [hide]

Norman Bradshaw, Male Human Cleric 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear white pants and tee shirts. His silver hair, when down, is lengthy. He has several tiny emerald earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Family, Religious. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Anselm Tyndall, Male Human Warrior 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Prescott, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tattered old clothes, marred by beers. His white hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his wide-brimmed violet hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and to be a shoemaker again

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Military. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Prescott, Male Human Warrior 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills History +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp. Jet (100 gp). Hematite (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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