Charles Astley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in blue turtlenecks beneath a black coat with brown slacks. His hair, while still mostly silver, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Charles was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Spy.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and he is unsatisfied with his job
Flaws: Ugly, Hedonist, Forgetful. Bonds: Poor, Job. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp.
Kody Darby, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown costume with the symbols of the four houses of cards on his torso. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise green.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Kody enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Athletic, Optimist. Flaws: Hedonist, Disease. Bonds: Family. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 500 gp.
Diggory Breeden, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is cut short with large spiked bangs in the front. His half smiles and amber eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.
History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He loathes his own lifestyle; and he's attracted to the pc
Flaws: Shy, Depressed. Bonds: Attractive, Rich, Has a crush. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll, Abyssal, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Red spinel (110 gp).
Dean Byron, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His blonde hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has achieved small success as a Priest.
Motivation: He would like to get married and retire; and sabotage a competitor
Ideals: Persistence. Flaws: Shy. Bonds: Rich, Immigrant, Job, Has a crush. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 41000 sp. Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.
Charles Blackwood, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'7" and tends to wear a large black jacket. His blonde hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Charles will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Extrovert. Bonds: Rich, Nature, In love, Job. Occupation: Priest
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.
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