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Advanced [show]


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered shortspear and tarnished ceremonial dagger as well. He sports a long red beard, and similarly colored long hair. He has several tiny jet earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Dumph, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Roger Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting tan shirt and pants. His red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: Gifted from a young age, Roger studied abroad. After coming to the age of reason, Roger took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and money/treasure

Ideals: Disciplined, Philantrophist, Gifted, Entrepeneur. Bonds: Rich. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Roger Gentry, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An abacus with copper, silver and gold markers (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). 1 Banded mail.


Social Check DCs


Solomon Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear black clothing when he does not wear armor. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Adventurer, who enjoyed hunting, Solomon was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Hartford, Male Human Rogue 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 6
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)3 (-4) 7 (-2)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Gnome
Attacks Melee +2 / 2d6-1, Ranged -1 / 2d6-4, Grapple -1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Marleigh, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with brown pants. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is long and brown with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has gleaming, smiling violet eyes.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Wants to open a new tavern; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Insane. Bonds: Slave, Job, Debt. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Marleigh, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 5 (-3)10 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Roland Rayden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Hunter uniform. His long black hair is drawn into a two foot long braid. He has gleaming, smiling violet eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Hunter business at a young age. He helped his mother out around the business and became quite the natural. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Optimist. Bonds: Job, Attractive, In love. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Roland Rayden, Male Human Warlock 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)7 (-2) 13 (+1)12 (+1)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Chrysoberyl (140 gp). Malachite (9 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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