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NPC Generator

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Advanced [show]


Rolf Vance, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull red sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. With a patchy silver beard and wild silver hair. His eyes are violet and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of northern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a layabout and was forced into it by his family

Flaws: PTSD. Bonds: Guardian, Attractive, Immigrant, Family. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Rolf Vance, Male Human Warlock 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)13 (+1) 14 (+2)7 (-2)
Skills Persuasion +0, Stealth +0
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 13000 cp.


Social Check DCs


Arnold Vance, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue leather gloves, a blue jacket, and tight pants. His brown hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Arnold was born in the east. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Vance, Male Human Cleric 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Silver-plated steel longsword with jet jewel in hilt (700 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Drogo Deighton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. He has styled his silver hair well, parting it to the right. His green eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Artistic. Flaws: Antagonistic, Selfish. Bonds: Rich, Enemies. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Drogo Deighton, Male Human Barbarian 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Clerebold Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his spear ready. His hair is long and auburn with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His violet eyes peer out from beneath his broad blue hat.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Fighting, Extrovert. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Clerebold Brixton, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Royal, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His auburn hair is lengthy. His gray eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Royal, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 10 (+0)6 (-2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 6000 cp.


Social Check DCs

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