Shane Mori, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Dyer uniform and is in decent physical shape. His hair is golden and curly. His face is covered beneath a completely black helmet.
Personality: He has always had a great fascination with Human culture. He pushes his goals aggressively. He is also a coward if confronted.
History: Shane lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.
Motivation: Human compassion.
Flaws: Racist, Fearful. Bonds: Job, Family. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Auran, Infernal, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp.
Ralf Bentley, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His auburn hair is matted, messy, and big. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 800 gp. Jet (40 gp). 1 Minor magic item.
Rolf Dayton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears light armors faded through time and improper care. He wears a Stetson hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.
History: Rolf hails from a village terrorized by drow. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Flaws: Antagonistic, Addict. Bonds: Enemies, Religious. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 100 gp. Jet (160 gp).
Raymond Tatum, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black coat over a yellow low-cut shirt, and a broad hat upon his head. His hair is greying and his face has many wrinkles. He has blue eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.
History: Raymond was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Family. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 7 (-2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp. A necklace of small pink pearls (1000 gp).
Lance Clayton, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears professional attire. His clothes are grease stained in places. He sports a long auburn beard, and similarly colored long hair. His amber eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and his religion dominates his actions
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Assassin
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 4000 sp.
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