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NPC Generator

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Advanced [show]


Randal Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with blue stripes complete with hood, and carries bastard swords. His hair is black and very short. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Randal hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. By chance he met his brother recently and the two have been together since.

Motivation: Sabotage a competitor; and someone believes him a fraud

Ideals: Fighting, Artistic. Bonds: Enemies, Job, Family. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Randal Graham, Male Human Cleric 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)7 (-2) 7 (-2)13 (+1)
Skills Insight +1, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Rolf Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of shortbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His fierce blue eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered north to less war torn lands. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Disease, PTSD. Bonds: Job, Rich. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Lincoln, Male Human Fighter 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Upton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey costume with the symbols of luck on his torso, he is not a threatening figure. His black hair is kept up in a ponytail inside a broad hat. His eyes are hazel and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the west. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 17th year, his parents were killed by a goblins raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and many goblins want him driven away

Ideals: Pacifist, Gifted, Athletic. Flaws: Insane. Bonds: Enemies. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Odo Upton, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp.


Social Check DCs


Arnold Rylan, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long blonde hair reaches down to his waist. His brown eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: Arnold was raised in a hard working conservative environment. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Arnold Rylan, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 17 (+3)15 (+2)
Skills History +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp. 1 Tanglefoot bags. 2 Holy water. 2 Holy water.


Social Check DCs


Theobald Upton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He is portly but not overly obese. He has a brown handlebar mustache and slicked back brown hair. His amber eyes peer out from beneath his top black hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.

History: Theobald was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: To unite with his brother; and to reunite with his old friends

Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Theobald Upton, Male Human Fighter 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Insight +6, Investigation +5
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 200 gp. 1 Everburning torch. 3 Acid flasks. 1 Holy water.


Social Check DCs

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