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NPC Generator

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Advanced [show]


Manfred Palomarez, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His hair is brown and curly. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Manfred hails from a village terrorized by giants. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: Many giants want him driven away; and his religion dominates his actions

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Manfred Palomarez, Male Human Paladin 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)6 (-2) 16 (+3)11 (+0)
Skills Arcana +0, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp.


Social Check DCs


Gomory Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he wears a robe, a symbol of luck around his neck, and a lance on his belt. His red hair and beard is wavy and long. His violet eyes peer out from beneath his deerstalker pastel hat.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: Born in the south his family was never financially stable. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Layabout job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Bonds: Enemies, Poor, Job. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Gomory Eastaughffe, Male Human Commoner 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Arcana +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. With a patchy red beard and wild red hair. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Religious, Family. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Anthony Stanton, Male Human Warlock 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 1100 sp.


Social Check DCs


Norman Mori, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Norman Mori, Male Human Cleric 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Malachite (11 gp).


Social Check DCs


Trym Bristol, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he very much looks the part of a Cook. He has white hair. His violet eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He worked as a nervous Cook and found it very stressful. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Religious, Enemies. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Bristol, Male Human Aristocrat 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)18 (+4) 15 (+2)16 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Ignan, Elven, Goblin, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 400 gp. Bloodstone (60 gp). Malachite (6 gp).


Social Check DCs

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