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NPC Generator

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Advanced [show]


Aldous Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He has a golden handlebar mustache and slicked back golden hair. His fierce blue eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Fighting, Philantrophist. Bonds: Job, Religious. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Aldous Sutherland, Male Human Wizard 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 900 gp.


Social Check DCs


Gomory Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His hair is long and golden with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His eyes are green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Slave, Military. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Gomory Marleigh, Male Human Paladin 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 10 (+0)4 (-3)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, violet, dusty cloak. With a patchy chestnut beard and wild chestnut hair. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark

Ideals: Joker, Philantrophist, Artistic. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Shane Staurheim, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)7 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nicholas Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. He wears a broad hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: Born to a Guard, his mother struggled to pay the bills. After coming to the age of reason, Nicholas took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Nicholas Radcliffe, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)16 (+3) 15 (+2)11 (+0)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Orc, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 80 pp.


Social Check DCs


Miles Stanton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man wears rags and sports a simple walking cane. His white hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has achieved small success as a Painter.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Poor, Attractive, Job. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Stanton, Male Human Cleric 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Golden yellow topaz (600 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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