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NPC Generator

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Advanced [show]


Raymond Allerton, Male Human [Permalink]

Personal [hide]

Description: An older man who has a large grey mantle and cape that has been intricately interwoven into his green robe, he is not a threatening figure. His silver hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 8 years old his parents immigrated from the north. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Extrovert, Logical. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Allerton, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)17 (+3) 12 (+1)18 (+4)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Garfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He wears his golden hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Passionate. Flaws: Ugly, Insane, Racist, Disease. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Drogo Garfield, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)17 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Insight +5
Senses Passive Perception 13
Languages Common, Undercommon, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 40 pp. 1 Masterwork Musical instrument. 1 Hourglass. 1 Hourglass.


Social Check DCs


Godfrey Budd, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and dresses well, wearing grey shirts, loose pants, and blazers most of the time. His left leg appears badly burned and disfigured. His black hair is lengthy. His violet eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane, Selfish. Bonds: Attractive. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Godfrey Budd, Male Human Aristocrat 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Black velvet mask with numerous citrines (30 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Dustin Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His hair is blonde and very short. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Dustin studied abroad. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dustin's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Servant.

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Dustin Spaulding, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 16 (+3)15 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Infernal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. A roughly beaten golden orb (140 gp).


Social Check DCs


Guy Westcott, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. His red hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.

History: Born to a Junk Dealer, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Revenge; and many illithids want him driven away

Flaws: Insomniac, Hedonist. Bonds: Religious, Poor, Enemies. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Guy Westcott, Male Human Barbarian 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 700 gp.


Social Check DCs

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