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NPC Generator

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Advanced [show]


Alexandre Lester, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. His blonde hair is unkempt and raggedy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Alexandre has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear.

Ideals: Disciplined. Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Poor. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Alexandre Lester, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)9 (-1) 9 (-1)11 (+0)
Skills Arcana +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. White pearl (130 gp). Alexandrite (400 gp). Eye agate (16 gp).


Social Check DCs


Hugh Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black wide-brimmed hat and black clothes, and a wedding ring on his left hand. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are violet and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and wants his loneliness to end

Flaws: Insane. Bonds: In love, Has a crush, Military, Immigrant, Guardian. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Hugh Cholmondeley, Male Human Fighter 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 500 gp. Golden yellow topaz (1500 gp). Violet garnet (1500 gp).


Social Check DCs


Frederick Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Professionalism. Bonds: Military, Rich, Nature. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Frederick Perry, Male Human Expert 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)15 (+2) 11 (+0)9 (-1)
Skills Performance +2, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 50 pp. Star rose quartz (60 gp).


Social Check DCs


Trym Digby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He typically wears a sleeveless long coat of deep red leather and dull pastel iron scale mail. Beneath his clothing is a huge mess of scar tissue. He keeps his long blonde hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels kind of lost in life.

Ideals: Professionalism. Flaws: Depressed. Bonds: Slave, Attractive, Mentor. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Trym Digby, Male Human Bard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)11 (+0) 13 (+1)14 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Peter Axton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a black tunic with white highlights, and long green pants that bunch up around his shoes. His clothes are grease stained in places. His golden hair is long and unkept. He has a tattooed face.

Personality: He can speak with the recently deceased. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal dancing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Axton, Male Human Monk 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)8 (-1) 10 (+0)5 (-3)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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