Everard Washington, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His golden hair is kept up in a ponytail inside a broad hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Everard was born in the south. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Philantrophist, Entrepeneur, Persistence. Flaws: Ugly, Racist. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 2 Holy water. 1 Smokesticks.
Hugh Beverly, Male Human [Permalink]
Personal [hide]
Description: He wears a tan top hat and tan clothes. His skin is fair and his fingers are delicate and long. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Hugh was born in the north. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the north; and he is compelled to act according to his religious beliefs
Ideals: Persistence, Entrepeneur. Flaws: Addict. Bonds: Guardian, Rich, Religious. Occupation: Unemployed
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 80 pp. Sardonyx (80 gp). Onyx (80 gp). Chrysoberyl (40 gp).
Trey Conway, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large black mantle and cape that has been intricately interwoven into his green robe. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Rich, Mentor. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 6000 sp.
Gunter Blakely, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear red clothing when he does not wear armor. His auburn hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in a small mountains village. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Gunter and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Adventurer, Job. Occupation: Roofer
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2100 sp. 1 Average lock. 1 Superior lock.
Balimaar Gresham, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean green cloak covering his clean studded leather. He has styled his blonde hair well, parting it to the right. He has a dull look in his amber eyes.
Personality: He acts crazy and hedonistic. He has all his life been fascinated with singing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with vampirism at a very young age, Balimaar has worked very hard to control his curse. He has never given up on his singing dream.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Artistic, Impeccable. Flaws: Hedonist, Disease. Bonds: Slave. Occupation: Server
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. 1 Disguise kit. 1 Masterwork manacles. 1 Climber’s kit.
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