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NPC Generator

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Advanced [show]


Ernest Whitby, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shoemaker. His hair is brown and curly. His violet eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Shoemaker soon after.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic, Forgetful, Ugly. Bonds: Job. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Whitby, Male Human Aristocrat 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 7 (-2)5 (-3)
Skills Religion +4, Stealth +5
Senses Passive Perception 8
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Simon Astley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his mace. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Bookbinder born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is content

Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Simon Astley, Male Human Cleric 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 9 (-1)13 (+1)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Azurite (9 gp). Chalcedony (80 gp). Golden pearl (130 gp). 1 Minor magic item.


Social Check DCs


Frederick Riley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a pastel tunic with yellow highlights, and long brown pants that bunch up around his shoes, marred by beers. His moppish blonde hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 3 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and expand his business

Ideals: Artistic, Justice. Flaws: Ugly, Fearful. Bonds: Immigrant, Job. Occupation: Miner

Voice: Strong lisp

Attributes [hide]

Frederick Riley, Male Human Commoner 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. Aquamarine (1200 gp).


Social Check DCs


Manfred Clinton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is still thick. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. His necromantic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Tanner.

Motivation: Further expansion of business; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Disease, Mundane. Bonds: Job. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Manfred Clinton, Male Human Ranger 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 16000 sp.


Social Check DCs


Godfrey Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His white hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. In his 18th year, his parents were killed by a brigands raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: A deep hatred of brigands; and he is currently in port desperately looking for someone to get him out

Flaws: Disease. Bonds: Poor, Job, Slave, Enemies. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Godfrey Langdon, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 8 (-1)11 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6 Acid flasks. 2 Antitoxin. 1 Everburning torch.


Social Check DCs

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