Heward Bentham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of lances on his belt, each one with a aquamarine on the hilt. His white hair is drawn into a tight pony tail with a card scrunchie. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in lance use. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies. Occupation: Banker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Gerard Skelton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a grey armored body suit, with a simple white line shooting up and back down. His right hand appears badly burned and disfigured. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Occupation: Butcher
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 80 pp. 1 Average lock.
Heward Blakeley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.
History: Heward hails from a village terrorized by giants. He was an apprentice working in his father's forge. He became a Bounty Hunter soon after.
Motivation: To get a good night's sleep; and sabotage a competitor
Flaws: Addict, Insomniac. Bonds: Immigrant, Enemies, Job. Occupation: Bounty Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 100 gp. Alexandrite (300 gp). Deep blue spinel (300 gp). 1 Minor magic item.
Hubert Mitchell, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a black armored body suit, with a simple green line shooting up and back down. His red hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of specialists.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Flaws: Impulsive, Secretive. Bonds: Rich, Family. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Sylvan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp. Fire opal (600 gp).
Wymar Graham, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He typically wears grey cloth garments or leather armor. He is an epitome of beauty. He keeps his silver hair in a flapper bob. His blue eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the north to a Engraver, Wymar learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a son. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist. Bonds: Attractive, Job, In love. Occupation: Engraver
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 5000 sp. Black velvet mask with numerous citrines (80 gp). Old masterpiece painting (2300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
