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NPC Generator

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Advanced [show]


Simon Davenport, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized white coat and is in decent physical shape. His hair is always cut to a buzz. He has several tiny ruby earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Rich. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Simon Davenport, Male Human Adept 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 17 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Malachite (10 gp). Obsidian (10 gp). Jade (40 gp). Blue quartz (10 gp).


Social Check DCs


Kyle Stanton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his pickaxe. He is an epitome of beauty. His silver hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Kyle Stanton, Male Human Expert 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 53 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 600 gp. Fiery yellow corundum (1300 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Kelsey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears light armors faded through time and improper care. His white hair is lengthy. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Religious. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Simon Kelsey, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Washington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in earthy colors with a brown and black handkerchief worn on his right side. His white hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Gifted. Flaws: Insane, Insomniac. Bonds: Attractive, Immigrant, Family. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Rolf Washington, Male Human Commoner 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Trey Tickle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. His hair is chestnut and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Lazy. Bonds: Job, Rich. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Trey Tickle, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)7 (-2) 16 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs

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