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NPC Generator

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Advanced [show]


Reynard Atterton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is typically in his Stylist uniform. He is an epitome of beauty. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is a Chromatic Dragon in disguise. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends.

Ideals: Joker. Bonds: Job, Attractive, Has a crush, Adventurer. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Reynard Atterton, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Richard Pickering, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Impeccable. Bonds: Rich, Religious, Mentor. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Richard Pickering, Male Human Commoner 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)9 (-1) 6 (-2)19 (+4)
Skills Acrobatics +6, Animal Handling +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +1

Possessions: 200 gp.


Social Check DCs


John Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a custom-built plate barding that's adorned with black lining and desert motifs. His chestnut hair is cut jaggedly and amateurishly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south to a Stableman, John learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Professionalism. Flaws: Addict, Secretive. Bonds: Job, Nature. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

John Wellington, Male Human Ranger 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 25 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)9 (-1) 12 (+1)13 (+1)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1600 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Cornish, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears many layers of old clothing at all times, marred by chocolates. His golden hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Aldous's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and revenge

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Military, Enemies. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Aldous Cornish, Male Human Paladin 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp.


Social Check DCs


Theodoric Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is red. His violet eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of men and trembles around them

History: Born to a Locksmith, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic, Shy. Bonds: Adventurer, Poor. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Theodoric Bradshaw, Male Human Adept 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 600 gp.


Social Check DCs

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