Kody Gresham, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a grey cloak and cross-gartered black stockings. His tied-back hair is golden. His green eyes peer out from beneath his feathered grey hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the west, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Fearful, Depressed. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1 Minor magic item.
Gomory Harlow, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted divine powers by his dying brother.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Joker, Gifted. Bonds: Adventurer, Job. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Diggory Blakely, Male Human [Permalink]
Personal [hide]
Description: He wears red painted combat armor at almost all times, and carries scimitars. His silver hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Diggory and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
Possessions: 4000 sp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Old masterpiece painting (700 gp).
Kody Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his right side. He has a slight overbite and is overall scrawny. He has moderate length black hair. His eyes are violet and catlike.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Someone believes him a fraud; and further expansion of business
Ideals: Fighting. Bonds: Enemies, Rich, In love, Job. Occupation: Adventurer
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 500 gp.
Charles Northcott, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'8" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black and very short. His half smiles and amber eyes are beguiling and draw you in.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing singing.
History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: He's attracted to the PC; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Artistic. Bonds: Attractive, Nature, Mentor. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 42000 sp. Large well-done wool tapestry (100 gp).
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