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NPC Generator

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Advanced [show]


Randal Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He carries with him a set of quarterstaffs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is content

Ideals: Fighting, Joker, Gifted. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Randal Ramsay, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial, Draconic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1700 sp.


Social Check DCs


Diggory Everly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. His gray eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion.

Ideals: Fighting, Joker. Flaws: Racist. Bonds: Adventurer, Military. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Diggory Everly, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Everburning torch. 8 Acid flasks.


Social Check DCs


Peter Windsor, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright blonde hair and a scraggly beard. He has hazel eyes and a yellow hat with a blue feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Peter never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Entrepeneur, Athletic, Gifted. Flaws: Insomniac. Bonds: In love. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Peter Windsor, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Brass mug with jade inlays (600 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).


Social Check DCs


Trym Westcott, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He now owns his own business.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Religious. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Trym Westcott, Male Human Paladin 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Druidic
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Theobald Lindsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports tan clothing, slightly heavier than average wear. His red hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Theobald Lindsey, Male Human Monk 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 25000 cp. Rose (30 gp). Hematite (7 gp). Onyx (30 gp). Red spinel (140 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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