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NPC Generator

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Advanced [show]


Richard Branson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bald on top and has large auburn tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Richard Branson, Male Human Ranger 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Malachite (11 gp). Jasper (30 gp). Black pearl (1600 gp). Hematite (11 gp).


Social Check DCs


Balimaar Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fitting clothing which further accentuates his frame. He wears his white hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Balimaar was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Barkeep job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg

Bonds: Attractive, Adventurer, Job, Family. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Balimaar Graeme, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Sardonyx (50 gp). Jasper (50 gp). Alexandrite (400 gp).


Social Check DCs


Drogo Harlan, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt with thin black vertical stripes and green pants. He keeps his white hair in a flapper bob. His fierce violet eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Ideals: Justice, Gifted. Flaws: Terse. Bonds: Immigrant, Rich. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Drogo Harlan, Male Human Barbarian 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 19000 cp.


Social Check DCs


John Ansley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his golden hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Rich, Slave. Occupation: Mason

Voice: German accent

Attributes [hide]

John Ansley, Male Human Fighter 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)18 (+4) 16 (+3)11 (+0)
Skills Deception +3, Religion +7
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Abyssal, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Haley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a halberd. His long golden hair is drawn into a two foot long braid. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Bowyer, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Forgetful. Bonds: Attractive, Enemies, Poor, Job. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Alex Haley, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)12 (+1) 9 (-1)9 (-1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Breastplate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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