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NPC Generator

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Advanced [show]


Simon Middleton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a pastel collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Ugly, Greedy, Insomniac. Bonds: Rich. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Simon Middleton, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Ernest Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. He has a long chestnut beard with little hanging trinkets. His skin is flawless and his gray eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: He was raised in a island tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and to get a good night's sleep

Ideals: Passionate, Persistence. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Ernest Lindsey, Male Human Commoner 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 16 (+3)6 (-2)
Skills Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Aldous Walpole, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with brown pants. He sports a long black beard, and similarly colored long hair. He has several tiny amethyst earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich western family. Like his mother and his sister before him, after school he went straight into learning to become a Unemployed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Sculptor again; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Aldous Walpole, Male Human Warrior 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 17 (+3)7 (-2)
Skills Arcana +4, Deception +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. 1 Buckler. 1 Banded mail.


Social Check DCs


Anthony Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears a white top hat and white clothes, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Anthony was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Flaws: Emotional, Impulsive, Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Anthony Brandon, Male Human Sorcerer 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)6 (-2) 8 (-1)18 (+4)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Dustin Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bald on top and has large white tufts of hair around his ears. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Dustin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Dustin was raised in a hard working conservative environment. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Dustin's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Job. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Dustin Cornish, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 12 (+1)6 (-2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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