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NPC Generator

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Advanced [show]


Don Morley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized jet on his left hand. His red hair is drawn into a tight pony tail with a card scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast plains. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He has achieved small success as a Guard.

Motivation: Expand his business.

Ideals: Justice, Philantrophist. Bonds: Rich, Attractive, Nature, Job. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Don Morley, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Rolf Landon, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His black hair is cut short. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his sister; and someone believes him a fraud

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Rolf Landon, Male Human Barbarian 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)6 (-2) 10 (+0)9 (-1)
Skills Arcana +0, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Onyx (40 gp). Chrysoprase (40 gp).


Social Check DCs


Don Law, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray.

Personality: Don wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Merchant in town.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Disciplined, Philantrophist. Bonds: Job, Adventurer, Has a crush. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Don Law, Male Human Druid 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)17 (+3) 5 (-3)9 (-1)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Healer’s kit. 1 Silk rope. 1 Spyglass.


Social Check DCs


Randal Kendal, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear pastel tank tops with green pants. He wears a feathered hat to cover his moderate length silver hair. His eyes are blue.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Disciplined, Fighting. Flaws: Antagonistic. Bonds: In love. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Randal Kendal, Male Human Cleric 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 4000 sp.


Social Check DCs


Robert Beckwith, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. He wears his brown hair up. He has gleaming, smiling violet eyes.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to get a good night's sleep

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Mundane, Insomniac. Bonds: Has a crush. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Robert Beckwith, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 19000 sp. Jade (110 gp). Smoky quartz (80 gp). Red-brown spinel (110 gp).


Social Check DCs

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