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Advanced [show]


Patrick Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His wide-brimmed hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments

History: Gifted from a young age, Patrick studied abroad. In his 13th year, his parents were killed by a dire rats raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Slave Trader.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Family. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Patrick Clapham, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 16000 cp.


Social Check DCs


Patrick Milton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His white hair and beard is wavy and long. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Patrick took refuge in the large cave and found the beat up sword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and regain custody of his son

Ideals: Pacifist. Flaws: Addict, Antagonistic. Bonds: Attractive, Nature. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Patrick Milton, Male Human Wizard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Giant
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 400 gp. Banded agate (10 gp). Alexandrite (200 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). His head has been shaved. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and he wants to get laid

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Has a crush, Family. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Bernard Blakeley, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)14 (+2) 7 (-2)8 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 47000 sp. Silver comb with moonstones (200 gp). 1 Minor magic item.


Social Check DCs


Simon Warwick, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and is well dressed, constantly wearing a brown suit, violet shirt, and brown tie. He is bald on top and has large blonde tufts of hair around his ears. He has green eyes and a brown hat with a violet feather.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He also has developed a complete distrust of the Fletcher profession.

History: Simon was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he'd like to take his coworkers down a peg

Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Simon Warwick, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Athletics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Odo Remington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey cloak and cross-gartered yellow stockings. With a patchy silver beard and wild silver hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Animal Trainer.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Odo Remington, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Athletics +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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