Don Mitchell, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky grey painted plate armor. His red hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is currently in port desperately looking for someone to get him out; and to unite with his brother
Ideals: Optimist, Artistic. Bonds: Family, Slave, Rich. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2300 sp.
Gerard Roscoe, Male Human [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his green robe. His red hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.
History: The child of a Adventurer, who enjoyed hunting, Gerard was taken on many hunting expeditions. Through the years after Gerard was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gerard's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and regain custody of his son
Flaws: Ugly, Selfish, Antagonistic. Bonds: Family, Nature. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Aldous Beverly, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely red suit with brown socks and a vest with buckled shoes. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. His red hair is long and unkept. His eyes are green and he is always smoking a pipe.
Personality: His tongue was cut out and he uses sign language. He uses divination through singing.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Military, Job. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: Jasper (70 gp). Azurite (6 gp).
Hugh Huxley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His red hair has been sun bleached extensively. His eyes are brown and catlike.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Bricklayer business at a young age. He was an apprentice working in his father's forge. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Slave, Job. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp. Violet garnet (1000 gp). Black pearl (1000 gp). 1 Minor magic item.
Jocelyn Addington, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. He keeps his golden hair in a pixie cut. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was raised in a white middle class family as the only child. In his 17th year, his parents were killed by a brigands raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.
Motivation: He wants revenge against brigands.
Flaws: Ugly, Shy, Mundane, Addict. Bonds: Enemies. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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