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NPC Generator

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Advanced [show]


Cory Darlington, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he dresses in collared shirts and wears a proper scarf over his head. He has moderate length white hair. His brown eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Animal Trainer, but he got bored and became a Apothecary. He has drifted from career to career and currently works as a Apothecary.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Flaws: Selfish. Bonds: Family, Mentor, Job. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Cory Darlington, Male Human Warrior 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. A miniature golden chest with tiny emeralds lining the top (170 gp). A small bag of saffron. (60 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


John Hallewell, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. He wears his red hair up in a very large beehive style do. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

John Hallewell, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)13 (+1) 17 (+3)8 (-1)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. Blue quartz (4 gp). Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Gerard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair has been sun bleached extensively. His hazel eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: Gerard was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Gerard Eastaughffe, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 3 Smokesticks. 6 Acid flasks.


Social Check DCs


Trym Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his chestnut hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Server. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Pinkerton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 4 (-3)9 (-1)
Skills Stealth +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Kinsley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He has a long silver beard with little hanging trinkets. He has a dull look in his hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 4 years old his parents immigrated from the east. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gerard's mother didn't care for him much, and the feeling was mutual. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Flaws: Antagonistic, Forgetful. Bonds: Immigrant, Nature, Enemies. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Kinsley, Male Human Expert 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)8 (-1) 12 (+1)17 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp. Black pearl (800 gp). Onyx (70 gp). Alexandrite (800 gp). Smoky quartz (70 gp). 1 Healer’s kit. 1 Silver holy symbol. 1 Climber’s kit. 1 Silver holy symbol.


Social Check DCs

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