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NPC Generator

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Advanced [show]


Balimaar Reid, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long blonde beard, and similarly colored long hair. His eyes are green and beady.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: To settle down with his crush.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Reid, Male Human Aristocrat 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)8 (-1) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 900 gp.


Social Check DCs


Raymond Clayton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He carries with him a set of daggers on his belt, each one with a amber on the hilt. He has shaved his head bald. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the east. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: The child of eastern immigrants he idolized his father. He worked as a nervous Sailor and found it very stressful. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Pacifist, Artistic. Bonds: Family, Immigrant, Job. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Raymond Clayton, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Adam Tindall, Male Human [Permalink]

Personal [hide]

Description: This southern man wears skinny pants and wears a tan and red robe with the hood down. His clothes are grease stained in places. His white hair and beard is wavy and long. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Adam Tindall, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. 1 Masterwork manacles. 1 Climber’s kit. 1 Magnifying glass. 1 Bullseye lantern.


Social Check DCs


Shane Stanford, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear black tank tops with white pants. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 14th year, his parents were killed by a brigands raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.

Motivation: He wants revenge against brigands.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Immigrant, Enemies. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Shane Stanford, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 18000 cp. 1 Masterwork Common Melee.


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright grey suits and hats. His red hair is long and unkept. His fierce blue eyes like to dwell on things.

Personality: He is irascible and easily irritated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small forest village. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Military. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Hayhurst, Male Human Warrior 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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