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NPC Generator

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Advanced [show]


Norman Bradley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple pastel robe with green stripes complete with hood. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich southern family. He was an apprentice working in his mother's forge. He became a Stableman soon after.

Motivation: He uses money and sex appeal to get what he needs; and expand his business

Flaws: Selfish, Fearful. Bonds: Rich, Job, Attractive. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Bradley, Male Human Monk 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Dustin Gyula, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His silver hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.

History: He was born in a small desert village. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and expand his business

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Nature, Job, Enemies. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Dustin Gyula, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. 3 Holy water. 3 Antitoxin. 1 Alchemist’s fire.


Social Check DCs


Bernard Carlton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large blue mantle and cape that has been intricately interwoven into his brown robe. He wears a Stetson hat to hide his balding. His green eyes peer out from beneath his Stetson blue hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He would rather hide behind his crafts than deal with other people.

History: The child of a Beggar, who enjoyed hunting, Bernard was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Joker, Artistic, Entrepeneur. Flaws: Shy. Bonds: Nature. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Bernard Carlton, Male Human Commoner 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 11 (+0)8 (-1) 12 (+1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 20 pp.


Social Check DCs


Clerebold Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. He has moderate length brown hair. His blue eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy and tries to find solutions quickly.

History: Born to a Architect, his father struggled to pay the bills. He worked as a nervous Bather and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister

Flaws: Lazy, Antagonistic. Bonds: Poor, Religious, Job, Family. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Clerebold Mitchell, Male Human Paladin 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)11 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.

Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was always a brilliant, if unscrupulous mind. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the large cave and found the beat up crossbow and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to human people

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Bentham, Male Human Paladin 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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