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Advanced [show]


Randal Watson, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tan painted combat armor at almost all times. His clothes are grease stained in places. He has wavy black hair. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 6 years old his parents immigrated from the north. Randal was born on a far northern desert where he grew up under the tutelage of his mother, an expert Unemployed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He's looking for his big break.

Flaws: Shy. Bonds: Poor, Immigrant, Adventurer. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Watson, Male Human Expert 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Eye agate (13 gp). Amethyst (110 gp). 1 Minor magic item.


Social Check DCs


Odo Abram, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is brown and curly. His eyes are green and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: Wants to work out more often; and to be a navigator again

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Odo Abram, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)18 (+4) 9 (-1)11 (+0)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin, Sylvan, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Brixton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Hugh Brixton, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 7 (-2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 37000 sp.


Social Check DCs


Clerebold Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Clerebold's first love is himself. His second love is also himself. Clerebold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Beggar business at a young age. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Impeccable, Gifted. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Clerebold Cumberbatch, Male Human Cleric 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp.


Social Check DCs


Miles Branson, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in an above average manner. His hair is chestnut and very short. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Optimist. Bonds: Attractive, In love, Poor. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Miles Branson, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1900 sp.


Social Check DCs

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