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NPC Generator

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Advanced [show]


Dustin Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin brown vertical stripes and white pants. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His eyes are hazel and beady.

Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Dustin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Flaws: Ugly, Depressed. Bonds: Guardian, Military, Religious. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Winthrop, Male Human Monk 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 6 (-2)14 (+2)
Skills Survival +1
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Robert Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of shields on his belt, each one with a jet on the hilt. His white hair is braided into rings. His eyes are brown and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Fighting, Passionate. Flaws: Shy. Bonds: Rich. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Robert Bradshaw, Male Human Ranger 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)17 (+3) 8 (-1)9 (-1)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Goblin, Halfling, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Adam Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His golden hair is matted, messy, and big. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: He was born at the edge of vast plains. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Nature. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Adam Gentry, Male Human Barbarian 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 58 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: Onyx (40 gp). Moss agate (15 gp). Alexandrite (1200 gp). Chrysoprase (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Hornsby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His hair is brown and very short. His eyes are gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Peter was born with his father's beautiful face. His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: He's attracted to the PC; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Family, Has a crush. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Peter Hornsby, Male Human Warrior 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Intimidation +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 160 pp. Silver pearl (120 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Wallace, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. He has shaved his head bald. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Gomory Wallace, Male Human Expert 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Athletics +1
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2100 sp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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