Diggory Tickle, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His chestnut hair is heavily combed to the left. His gray eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Masseuse mother left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Flaws: Disease, Insomniac. Bonds: Attractive, Enemies, Adventurer. Occupation: Body Guard
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Bertram Kimberly, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Persistence. Bonds: Poor, Attractive, Military. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He has silver hair. He has several tiny jet earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the east to a Sellsword, Justin learned a great deal about his father's area of expertise. A gifted student he started as a Bowyer, but he got bored and became a Sellsword. He's also a talented Bowyer, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it
Ideals: Fighting, Optimist. Flaws: Forgetful. Bonds: Rich, Job. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 22000 sp. 1 Minor magic item.
Aldous Cason, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He very much looks the part of a Cook. His hair is long and golden with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His fierce hazel eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.
History: Aldous was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism, Athletic. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Cook
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Celestial, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6
Possessions: 6000 sp. Violet garnet (1300 gp).
Kody Thornton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man dresses in black turtlenecks beneath a tan coat with brown slacks. His red hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Bounty Hunter. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Bounty Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
