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NPC Generator

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Advanced [show]


Solomon Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is singed and shortened. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Military, Adventurer. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Solomon Dayton, Male Human Cleric 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills History +5, Performance +3
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 700 gp.


Social Check DCs


Roland Burton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears skinny pants and wears a brown and black robe with the hood down. His skin is also unnaturally pale. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: This man loves writing and to teach people writing more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and human compassion

Ideals: Artistic, Opinionated, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Roland Burton, Male Human Cleric 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 11 (+0)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20000 cp. Red garnet (150 gp). Freshwater pearl (4 gp). Golden yellow topaz (900 gp). Zircon (80 gp).


Social Check DCs


Thomas Darlington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and very much looks the part of a Doctor. His left hand appears badly burned and disfigured. He has moderate length white hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Thomas will drive conversation. He enjoys reading and quiet.

History: Thomas was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Extrovert, Logical. Bonds: Job, Attractive. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Thomas Darlington, Male Human Ranger 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)7 (-2) 18 (+4)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Robert Reed, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear green pants and tee shirts. His chestnut hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a island tribe. His necromantic abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 3 years.

Motivation: To be a Locksmith again; and expand his business

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Nature, Job. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Reed, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Nibley, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and sports empty pouches on his belt. He wears his auburn hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: In love, Mentor. Occupation: Bather

Voice: Whispers

Attributes [hide]

Charles Nibley, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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