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NPC Generator

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Advanced [show]


Cory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is brown and very short. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he is greedy

Ideals: Persistence. Flaws: Insane. Bonds: Immigrant, Slave, Mentor, Rich. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Cory Wilberforce, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Heward Melancon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear blue pants and tee shirts. He keeps his long black hair kept up in a rat tail. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Heward's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions

Flaws: Addict, Antagonistic. Bonds: Religious, Poor, Family. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Heward Melancon, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)15 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (11 gp). Aquamarine (300 gp). 1 Backpack.


Social Check DCs


Robert Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His blonde hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Knight.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Logical, Optimist. Bonds: Job, Rich, In love. Occupation: Knight

Voice: Loud with bravado

Attributes [hide]

Robert Copeland, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)3 (-4) 11 (+0)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Adam Blyth, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears a tight fitting blue shirt and pants. His black hair is kept up in a ponytail inside a top hat. He has a dull look in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and to reunite with his old friends

Ideals: Professionalism. Bonds: Family, Rich, Has a crush, Adventurer. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Adam Blyth, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)8 (-1) 14 (+2)16 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 46000 sp.


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a blue suit, green shirt, and brown tie. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He was granted druidic powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Raymond Barclay, Male Human Bard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)17 (+3) 16 (+3)15 (+2)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Infernal, Terran, Orc
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 400 gp. Amethyst (120 gp). Citrine (40 gp). 1 Minor magic item.


Social Check DCs

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