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Randal England, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is dressed in a clean brown cloak covering his clean studded leather. His left leg appears badly burned and disfigured. His head has been shaved. He has several tiny ruby earrings on each ear.

Personality: Randal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Bookbinder

Voice: Pronounces O like U

Attributes [hide]

Randal England, Male Human Bard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Athletics +0, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 35000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Half-Plate.


Social Check DCs


Ernest Alby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white tunic with black highlights, and long grey pants that bunch up around his shoes. He has a long blonde beard with little hanging trinkets. His eyes are violet and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Actor, who enjoyed hunting, Ernest was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly, Hedonist, Racist. Bonds: Nature, Job. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Alby, Male Human Wizard 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 3000 sp. Deep blue spinel (800 gp). Red garnet (40 gp). Moonstone (80 gp). Onyx (80 gp).


Social Check DCs


Gerald Gyula, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His auburn hair is thinning but still full. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Gerald began to lead the lost caravan. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and revenge

Ideals: Artistic, Entrepeneur. Bonds: Rich, Slave, Enemies. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Gerald Gyula, Male Human Warlock 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)6 (-2) 15 (+2)10 (+0)
Skills Insight +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red-brown spinel (100 gp). Jasper (70 gp). Black pearl (200 gp). Aquamarine (200 gp).


Social Check DCs


Justin Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears white painted combat armor at almost all times. His red hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Philantrophist. Bonds: Attractive, Slave, Adventurer. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Justin Blankley, Male Human Warrior 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)17 (+3) 9 (-1)16 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Star rose quartz (40 gp). Citrine (40 gp). Alexandrite (1100 gp). Brown-green garnet (140 gp).


Social Check DCs


Charles Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light white in addition to tight pants. His blonde hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: Charles was born with his father's beautiful face. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To settle down with his crush; and an old rival family wants him found

Ideals: Fighting, Entrepeneur. Flaws: Selfish. Bonds: Attractive, Family, Has a crush. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Charles Eastoft, Male Human Bard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)15 (+2) 7 (-2)10 (+0)
Skills Intimidation +2, Survival +0
Senses Passive Perception 8
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. 1 Spyglass. 1 Small steel mirror.


Social Check DCs

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