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Advanced [show]


Kody Hayley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized emerald on his left hand. His brown hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west. Cursed with a spirit at a very young age, Kody has worked very hard to control his curse. He became a Glassblower soon after.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Flaws: Disease. Bonds: Rich, Job, Family, Immigrant, Adventurer. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Kody Hayley, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +0, Animal Handling +4
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 18000 cp.


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. He is physically well-built. He wears a wide-brimmed hat to cover his moderate length black hair. His eyes, though not visible through his cowl, are blue.

Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Navigator.

Motivation: He is greedy; and to be a seamstress again

Ideals: Opinionated, Professionalism. Bonds: Immigrant, Job, Rich. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Trym Vance, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)16 (+3) 11 (+0)17 (+3)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 700 sp.


Social Check DCs


Justin Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is red, and he wears a heavy yellow leather apron most of the time. He carries with him a set of monstrous two handed axes on his belt, each one with a sapphire on the hilt. He sports a flattop hair cut. His blue eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Weaver profession.

History: Born in the east his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Poor, Nature. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Justin Ansley, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (400 gp). 2 Holy water. 4 Smokesticks.


Social Check DCs


Frederick Cason, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his chestnut hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Ideals: Justice, Joker. Flaws: Insane, Disease. Bonds: Nature. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Frederick Cason, Male Human Expert 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)16 (+3) 7 (-2)12 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 8
Languages Common, Gnoll, Auran, Ignan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Chrysoberyl (90 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Mori, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with brown pants. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Bellfounder business at a young age. His childhood dream was to be a Detective, but he was a colossal failure. He was granted divine powers by his dying brother.

Motivation: Money/treasure; and further expansion of business

Ideals: Disciplined, Gifted. Bonds: Slave, Job, Rich. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Geoffrey Mori, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1

Possessions: 200 gp.


Social Check DCs

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