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Advanced [show]


Gunter Dalton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a black suit. He has styled his chestnut hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the west. As long as the job gets done he does not care how it got done.

History: He served in the navy to pay for his family's outstanding loans. When Gunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Professionalism. Flaws: Insomniac. Bonds: Military. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Gunter Dalton, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Charles Kendal, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear blue clothing when he does not wear armor. He has shaved his head bald. His eyes are a pleasant gray.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He has taken up work as a Mason and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Sabotage a competitor.

Ideals: Athletic, Optimist. Flaws: PTSD. Bonds: Job, Poor. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Charles Kendal, Male Human Cleric 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)17 (+3) 13 (+1)18 (+4)
Skills Investigation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Animal Trainer, who enjoyed hunting, Shane was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated, Joker. Flaws: Addict. Bonds: Adventurer, Nature. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Shane Fidget, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Athletics +2, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Terran, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1000 sp. Eye agate (11 gp). Zircon (20 gp).


Social Check DCs


Clerebold Ryley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His hair is long and white with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Shoemaker soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Clerebold Ryley, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)17 (+3) 13 (+1)8 (-1)
Skills Acrobatics +0, History +5
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +5

Possessions: 28000 cp. Tourmaline (50 gp). Star ruby (900 gp). Pink pearl (50 gp). 1 Minor magic item.


Social Check DCs


Aldous Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Extrovert, Fighting. Flaws: Ugly. Bonds: Slave. Occupation: Herbalist

Voice: Speaks with a cold

Attributes [hide]

Aldous Ashley, Male Human Aristocrat 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)12 (+1) 18 (+4)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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