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NPC Generator

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Advanced [show]


Roland Lindsey, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. He has a long white beard with little hanging trinkets. His eyes, though not visible through his cowl, are violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. Roland was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Painter. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Flaws: Disease. Bonds: Adventurer, Rich, Immigrant, Family. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Roland Lindsey, Male Human Bard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. Black velvet mask with numerous citrines (60 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp).


Social Check DCs


Balimaar Clapham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts. He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. His tied-back hair is blonde. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict. Bonds: Military, Mentor. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Balimaar Clapham, Male Human Monk 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Watson, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered kukri and tarnished spear as well. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Bonds: Rich, Guardian, Nature. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

John Watson, Male Human Expert 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Nature +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Charles Garfield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He wears a colorful flower in his blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Adventurer, Religious. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Charles Garfield, Male Human Druid 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 300 gp. Coral (110 gp). Tourmaline (110 gp). Black pearl (200 gp).


Social Check DCs


Gerard Astley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His golden hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Insomniac, Forgetful. Bonds: Religious, Military. Occupation: Painter

Voice: French accent

Attributes [hide]

Gerard Astley, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 100 gp.


Social Check DCs

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