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NPC Generator

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Advanced [show]


Cory Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his green robe and has his dagger always slung over his shoulder. With bright brown hair and a scraggly beard. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Addict. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Cory Ramsay, Male Human Paladin 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Balimaar Deighton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright red suits and hats. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: To unite with his sister; and to be a cartwright again

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Adventurer, Family, Job. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Deighton, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)10 (+0) 12 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alexandre Barney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is still thick. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Ideals: Fighting. Flaws: Mundane. Bonds: Rich, Immigrant, Family. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Alexandre Barney, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2300 sp. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs


Theodoric Milton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His hair is short and black. This violet eyed westerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.

History: He is a Maurezhi in disguise. He helped his father out around the business and became quite the natural. He struck the Dilettante job and began his own company from there.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Ideals: Pacifist. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Theodoric Milton, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)6 (-2) 11 (+0)9 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he is wearing colorful clothing, dressed as a Mercenary. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Gerard Tatum, Male Human Paladin 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Draconic, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Chalcedony (40 gp). Smoky quartz (40 gp).


Social Check DCs

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