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NPC Generator

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Advanced [show]


Gerald Ridley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a red wide-brimmed hat and red clothes, he is not a threatening figure. His red hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes and a red hat with a white feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Opinionated. Bonds: Rich, Job. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Gerald Ridley, Male Human Paladin 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 44000 sp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Guy Tattersall, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by sweets. His long golden hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother.

Ideals: Justice, Persistence. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Tattersall, Male Human Paladin 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 15000 cp.


Social Check DCs


Adelard Barton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears bulky green painted plate armor. His moppish chestnut hair is in a traditional bowl cut. His half smiles and brown eyes are beguiling and draw you in.

Personality: This man loves poetry and to teach people poetry more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich southern family. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic, Gifted. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Adelard Barton, Male Human Ranger 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)14 (+2) 8 (-1)15 (+2)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Aquan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Richard Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His long blonde hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer, In love. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Richard Heiser, Male Human Paladin 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)9 (-1) 8 (-1)10 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Anthony Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling brown eyes.

Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful necromancer made him what he is. A freak accident while working with his Laborer father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: Insane, Disease. Bonds: Mentor, Family. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Anthony Merton, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)9 (-1) 14 (+2)12 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs

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