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NPC Generator

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Advanced [show]


Randal Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large red jacket. His hair is long and white with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his sister; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Adventurer, Family. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Randal Bentley, Male Human Barbarian 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Robert Lester, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting grey shirt and pants. He is an epitome of beauty. His hair is cut close to his head. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a wizard, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Mundane, Fearful. Bonds: Attractive, Mentor. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Robert Lester, Male Human Cleric 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 8 (-1)17 (+3)
Skills Medicine +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Deep blue spinel (200 gp). Alexandrite (200 gp). Blue quartz (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Reynard Bradford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. He has brown hair. He has violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Humans.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Joker, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Reynard Bradford, Male Human Sorcerer 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 40 pp. Sapphire pendant on gold chain (1600 gp). Cloth of gold vestments (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold music box (1000 gp).


Social Check DCs


Gomory Shirley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats, and he perpetually has his halberd ready. His hair is black and curly. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gomory was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Opinionated. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Gomory Shirley, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Webley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His wide-brimmed hat is riddled with cuts and holes. His amber unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Charles took refuge in the large cave and found the beat up spear and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and to protect his home

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Guardian, Nature. Occupation: Carter

Voice: Australian accent

Attributes [hide]

Charles Webley, Male Human Barbarian 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 72 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. Star ruby (1200 gp). Hematite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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