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NPC Generator

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Advanced [show]


Anthony Clive, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His fierce violet eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anthony Clive, Male Human Commoner 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 24000 sp. Aquamarine (400 gp). Aquamarine (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Compton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His hair is cut close to his head. His half smiles and brown eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 7 years old his parents immigrated from the west. Balimaar was born on a far western island where he grew up under the tutelage of his father, an expert Carter. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Balimaar Compton, Male Human Adept 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 5 (-3)11 (+0) 7 (-2)11 (+0)
Skills Medicine +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1400 sp.


Social Check DCs


Hunter Barney, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy brown hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family, Slave. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Hunter Barney, Male Human Barbarian 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 3 Smokesticks.


Social Check DCs


Everard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man wears violet trousers with grey and red striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized emerald on his left hand. His long black hair is drawn into a two foot long braid. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast forest. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Justice. Flaws: Impulsive. Bonds: Rich, Attractive, Nature. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Everard Pinkerton, Male Human Sorcerer 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 53 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 200 gp.


Social Check DCs


Godfrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his red robe. He has a moderate pudge and is not very fit. His red hair, when down, is lengthy. His eyes are amber and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Godfrey took refuge in the large cave and found the beat up club and armor he uses now. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insane, Racist. Bonds: Adventurer, Nature, Job. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Godfrey Ainsworth, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)16 (+3) 13 (+1)5 (-3)
Skills History +5, Persuasion -1
Senses Passive Perception 11
Languages Common, Auran, Aquan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2700 sp. 1 Backpack. 1 Silver holy symbol. 1 Silk rope.


Social Check DCs

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