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Patrick Yorke, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His silver hair is greasy and uncared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Addict, Insane, Selfish. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Patrick Yorke, Male Human Commoner 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1

Possessions: 100 gp. Iolite (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Bernard Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt, and he perpetually has his whip ready. His blonde hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bernard took refuge in the large cave and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Bernard Deighton, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 700 sp. 1 Good lock. 1 Simple lock.


Social Check DCs


Heward Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.

History: A powerful necromancer made him what he is. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. He has worked as a Courier like his father before him.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Addict. Bonds: Job, Mentor, Military. Occupation: Courier

Voice: Middle-eastern accent

Attributes [hide]

Heward Tinley, Male Human Druid 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)17 (+3) 15 (+2)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp.


Social Check DCs


Rolf Darby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears a colorful flower in his black hair. His fierce green eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his singing dream.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Rolf Darby, Male Human Bard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)12 (+1) 9 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 33000 sp. Amethyst (40 gp). 1 Minor magic item.


Social Check DCs


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his white robe and has his mace always slung over his shoulder. His auburn hair is kept up in a ponytail inside a broad hat. His eyes are hazel and beady.

Personality: He dislikes all the random violence that takes place in the west. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Pacifist, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Gomory Colby, Male Human Paladin 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 7 (-2)14 (+2)
Skills Persuasion +5, Survival +1
Senses Passive Perception 8
Languages Common, Infernal, Ignan, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Alexandrite (1400 gp). Alexandrite (1400 gp). Golden pearl (110 gp).


Social Check DCs

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