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NPC Generator

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Advanced [show]


Everard Melancon, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a tan coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His clothes are grease stained in places. He has brown hair. He has a tattooed face.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Everard Melancon, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Insight +0, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wymar Ramsay, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, blue, dusty cloak. He is tall, broad shouldered and powerfully built. His hair is brown and very short. His eyes are likewise green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Ideals: Persistence, Philantrophist. Bonds: Nature, Adventurer, Rich. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Wymar Ramsay, Male Human Adept 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp.


Social Check DCs


Anselm Roscoe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a tan poncho over his likewise colored trousers and shirt, and a wedding ring on his left hand. He has black hair. He has hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Anselm was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Ideals: Philantrophist. Flaws: Greedy. Bonds: In love, Job, Nature. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Anselm Roscoe, Male Human Warrior 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 23 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. He keeps his long chestnut hair kept up in a rat tail. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Adam studied abroad. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Justice. Flaws: Addict. Bonds: Attractive. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Adam Hayley, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 14 (+2)7 (-2)
Skills Deception +0, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 34000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Halsey, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is typically in his Spy uniform. His whole body is exceptionally muscular. His silver hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Human culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Ideals: Fighting. Flaws: Racist. Bonds: Job, Immigrant, Nature. Occupation: Spy

Voice: Cold and demanding tone

Attributes [hide]

Tim Halsey, Male Human Commoner 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 10 (+0)16 (+3)
Skills Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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