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NPC Generator

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Advanced [show]


Robert Cornish, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He carries a battered sword and tarnished dagger as well. His brown hair and beard is wavy and long. He has hazel eyes and a blue hat with a green feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the north. Robert was born on a far northern forest where he grew up under the tutelage of his mother, an expert Stylist. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Robert Cornish, Male Human Bard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 35000 sp. Chalcedony (30 gp). Rich purple corundum (1000 gp). Golden yellow topaz (800 gp). Lapis lazuli (4 gp). 1 Minor magic item.


Social Check DCs


Trym Dudley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he usually wears his white robe and has his quarterstaff always slung over his shoulder. His hair, while still mostly red, has prominent grey streaks. He wears a mask on his face.

Personality: Eccentric and domineering, Trym will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Glassblower business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a Glassblower soon after.

Motivation: He has a crush on the local Hunter; and further expansion of business

Ideals: Extrovert, Artistic. Bonds: Job, Adventurer, Has a crush. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Dudley, Male Human Expert 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Bertram Springfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy brown suit. He sports a long white beard, and similarly colored long hair. His hazel eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Bertram was born the youngest of three triplets. A few years later when the north was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Family, Immigrant. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Bertram Springfield, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)12 (+1) 7 (-2)12 (+1)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Roland Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his club ready. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are blue and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Performer, who enjoyed hunting, Roland was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Fighting, Impeccable. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Roland Dudley, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)14 (+2) 5 (-3)10 (+0)
Skills Intimidation +2, Medicine -1
Senses Passive Perception 7
Languages Common, Abyssal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1000 sp.


Social Check DCs


Aldous Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, yellow shirt, and green tie. He is portly but not overly obese. He has a long brown beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Attractive, Nature, Adventurer. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Blackwood, Male Human Ranger 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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