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NPC Generator

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Advanced [show]


Manfred Middleton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered north to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Flaws: Antagonistic, Shy, PTSD. Bonds: Attractive, Poor. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Manfred Middleton, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Climber’s kit. 1 Masterwork Thieves’ tools. 1 Climber’s kit.


Social Check DCs


Richard Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear brown tank tops with green pants. His blonde hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Richard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Richard lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Athletic, Extrovert, Artistic. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Richard Lindsey, Male Human Monk 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 17 (+3)9 (-1)
Skills Insight +6, Performance +2
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Moonstone (60 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Trollope, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his shield. He wears his hair in dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Aldous Trollope, Male Human Warlock 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Quinton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black costume with the symbols of strength on his torso, and a wedding ring on his right hand. His tied-back hair is red. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them

History: He was born in the north, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Shy. Bonds: In love, Immigrant, Adventurer. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Quinton, Male Human Sorcerer 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. Red garnet (60 gp). Aquamarine (900 gp).


Social Check DCs


William Gyula, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a worn and beaten armor. He sports a flattop hair cut. His eyes are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: William was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He has been saving his money to try and buy his brother's freedom.

Motivation: He is content; and wants to open a new tavern

Flaws: Depressed, Antagonistic, Mundane. Bonds: Job, Family. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

William Gyula, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Perception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Solid gold idol (400 gp). Brass mug with jade inlays (200 gp). 1 Alchemist’s fire. 2 Tanglefoot bags.


Social Check DCs

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