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NPC Generator

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Advanced [show]


Everard Compton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a simple violet robe with grey stripes complete with hood. His hair is short and white. His face is covered beneath a completely black helmet.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Barkeep, his mother struggled to pay the bills. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Joker. Bonds: Enemies, Poor. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Compton, Male Human Rogue 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 100 gp. Smoky quartz (20 gp). Bloodstone (20 gp).


Social Check DCs


Roland Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a brown suit, black shirt, and blue tie. His black hair and beard is wavy and long. His amber eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He has achieved small success as a Miller.

Motivation: Wants a kiss; and he is unsatisfied with his job

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Roland Colton, Male Human Barbarian 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Aldous Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His green eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: He is terrified, and will act out of fear; and to reunite with his absent father

Ideals: Passionate, Artistic. Flaws: Fearful. Bonds: Family, Nature. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Kendall, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Trym Morton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He carries with him a set of spears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is braided into rings. His eyes are likewise gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Morton, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 13 (+1)7 (-2)
Skills Deception +0, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Chain shirt. 1 Darkwood Buckler. 1 Chain shirt. 1 Buckler.


Social Check DCs


Roland Whitby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his grey robe and has his scimitar always slung over his shoulder. He wears a top hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Beggar business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: An old rival family wants him found; and to reunite with his old friends

Ideals: Professionalism. Bonds: Immigrant, Job, Adventurer, Family. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Roland Whitby, Male Human Wizard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 7 (-2)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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